Area Duel: Grid Championship

Introduction – Read first

  • On smaller screens, try zooming out (Ctrl + – | Cmd + -).
  • Win the Game by having a higher % of the playing field.
  • The playing field is defined by the rectangle to the right.
  • Each Game is 4 Rounds.
  • Players draw one shape on the playing field per Round.
  • Draw by click-and-dragging the cursor to form a shape.
  • Overlapping area goes to the Player on Offense (O).
  • Drawing is in snake order – first draw flips each Round.
  • The scores reset to 0% after each Game.
  • A Series is decided by winning the majority of Games.
  • Game Settings are described on the other side.
Game 1, Round 1

Player 1 is on Offense

Scoreboard


P1 Total: 0.00% P2 Total: 0.00%

Settings – Read second

  • Night Mode
  • On – the background is white
    Off – the background is black
  • Computer Mode
  • On – Player 1 plays against the Computer
    Off – Player 1 plays against Player 2
  • Series Length
  • 1 – Winning 1 Game wins the Series
    3 – Winning 2 Games wins the Series
    5 – Winning 3 Games wins the Series
    7 – Winning 4 Games wins the Series
  • Play Style
  • Normal – P1 draws 1st in Game 1, 2nd in Game 2, etc.
    Inverse – P2 draws 1st in Game 1, 2nd in Game 2, etc.
    Challenge – random game situation against Computer
    (Re-Roll creates a new random game situation)
  • Play Mode
  • Normal – shape area limit is 50% per Round
    Rollover – shape area limit is score from previous Round
    Aggregate – shape area limit is 200% across the Game